Gordon and Flass

02.08.2024

After the Gotham police disaster of the last post, I didn't have high hopes for the companion box I primed at the same time: Lieutenant Gordon & Detective Flass (Year One). Still, once primed something has to happen. Onward!

While not sticking to the color scheme of the box, I went close enough to count, in my eyes. From the onset I wanted to make the varsity jacket standard yellow/black Batman colors. Normally I would have painted yellow arms and black torso, but this time I erred on the side of easier clean up of errant brush strokes. I even went so far as doing the skin last instead of first on both of these minis. Much like the previous batch of police, these 2 received tweaks to their bases. Flass even managed to get a completely different, bigger base more fitting his widened stance. Although I pinned and attached the bases to these two at the same time as the previous batch - these are straight! Probably because both feet are modelled to completely touch the ground.

Flass received my go-to of Citadel Drakenhoff Nightshade on top of white primer for the stonewashed denim look. This is the one technique I seem to get to work consistently. After the previous post, I needed some good consistency. The yellow and black on the jacket worked well, although the black lettering for Gotham High on the back could be better - both for how the paint bled in, and the print of the model could have used some cleaning up that I didn't see earlier.

I'm a little disappointed with the speed paint job on Gordon's clothes. Too much pooling in crevasses again. On the other hand, his hair and glasses feel spot on to me. I managed to paint the glasses frames and the skin behind the lenses without messing up everything else - such as smearing everything on the rest of the skin. While the pics don't really show it, each lens in the glasses have a dot of Mod Podge Dimensional Magic to really make it feel like there's some glass in there.

A 2-mini completion post. Better job than the last post, yet still not as good as I originally hoped. At least more things went right this time.



Next up is some scenery/post-apoc buildings. I'm not sure if I'll work through one with enough to post something interesting, or get bored and sidetracked with something else person-sized to paint.


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